While I’m not completely sure if Launch was created by a European-based developer, I’m positive that whoever created it was heavily influenced by European culture and style. Everything from the artwork to the game’s objective has more meaning that the initial impression that one would gather from first glance of their mind’s eye. From our understanding, the player is a live round in a rocket launcher making it’s way through the barrel toward invading aliens. Yet, even inside the barrel, what you would think is a linear existence is one that requires a quick yet steady hand to elude the clockwork in your path as you try to make your way out. If we had to compare it to any existing game, the original Star Wars Arcade with vector graphics, in which you elude towers on the surface of the Death Star in your X-Wing, would be the most ideal. With highly stylized graphics and solid controls, check out this wildly unique and literal take on a First Person Shooter, which feels like the product of an orgy between Stanley Kubrick, François Truffaut, and Guillermo del Toro. Price: 99¢.