Eliss
Just like me, Eliss has been celebrated as of late. However, unlike me, this extraordinary quasi-music puzzle game wasn’t the object of ridicule by relatives at his own birthday party because it gained a couple of pounds and added some gray hair. No, instead, Stephane Thirion’s micro masterpiece has gained worldwide accolades for its originality, accurate touch-sensitive control, and addictiveness. Proclaimed by some as the ‘killer app’ upon it’s release and therefore, further thrusting the iPhone into the spotlight as a viable gaming platform, Eliss showed us something different yet familiar simultaneously. Start off combining or splitting ’like’ planets (based on color) to fit different sized ’squeesars’, which then bloom like cosmic flowers that shoots off stardust you can wipe away. However, you have to be careful not to accidentally touch ‘unlike’ planets or the harmony of the universe becomes unstable and could eventually collapse. Makes sense? I didn’t think so too at first, but it starts making sense once you get into the game. Then, you will understand why, even in it’s visual simplicity, it has garnered a heaping helping of praise since its debut. For me, while it’s 25 levels have entertained me countless times, the game symbolizes that some things do get better with age. So, I can still hold out hope that the same can be said about me… until my next birthday! Price: $3.99.












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